1 public static class GoEaseBack
2 {
3     
public static float EaseIn( float t, float b, float c, float d )
4     {
5         
return c * ( t /= d ) * t * ( ( 1.70158f + 1 ) * t - 1.70158f ) + b;
6     }
7     
8     
9     
public static float EaseOut( float t, float b, float c, float d )
10     {
11         
return c * ( ( t = t / d - 1 ) * t * ( ( 1.70158f + 1 ) * t + 1.70158f ) + 1 ) + b;
12     }
13     
14     
15     
public static float EaseInOut( float t, float b, float c, float d )
16     {
17         
float s = 1.70158f;
18         
if( ( t /= d / 2 ) < 1 )
19         {
20             
return c / 2 * ( t * t * ( ( ( s *= ( 1.525f ) ) + 1 ) * t - s ) ) + b;
21         }
22         
return c / 2 * ( ( t -= 2 ) * t * ( ( ( s *= ( 1.525f ) ) + 1 ) * t + s ) + 2 ) + b;
23     }
24 }



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